The UO Client knows three different kinds of Animations:
(This Data is saved in the Index file anim.idx for anim.mul)
Creature ID range__________Type________Sequences/creature
0x000 - 0x0c7_______High detail_____________110
0x0c8 - 0x18F_______Low detail_______________65
0x190 - EOF_____Human ...
Search found 6 matches
- Wed Dec 15, 2010 1:35 am
- Forum: UO Tools
- Topic: Strange problem with anims when running
- Replies: 5
- Views: 27128
- Thu Dec 09, 2010 4:27 pm
- Forum: Current stable release (099)
- Topic: UOAssist&Pushthrough
- Replies: 5
- Views: 5747
Re: UOAssist&Pushthrough
Pol095 - UOAssist works fine with "Public key for UO Assist" and client 1.26.4
Pol095 - players with GMRobe graphic, and MOVEANY priv, can walk through all items
I don't know anything about UO Assist. But perhaps the GM Priv mechanisms in POL have changed. Browse through the Changes.txt in your ...
Pol095 - players with GMRobe graphic, and MOVEANY priv, can walk through all items
I don't know anything about UO Assist. But perhaps the GM Priv mechanisms in POL have changed. Browse through the Changes.txt in your ...
- Thu Dec 09, 2010 7:44 am
- Forum: UO Tools
- Topic: Strange problem with anims when running
- Replies: 5
- Views: 27128
Re: Strange problem with anims when running
Slot 1 or 73 is a bit vague.
Did you replace an existing Animation? Or did you add one? Are you using a completely customized anim.mul?
Are there any POL Errors?
Please be a little bit more specific.
Did you replace an existing Animation? Or did you add one? Are you using a completely customized anim.mul?
Are there any POL Errors?
Please be a little bit more specific.
- Thu Sep 02, 2010 4:23 am
- Forum: Contributed Scripts & Packages
- Topic: eScript Highlighting for Textwrangler & BBEdit
- Replies: 0
- Views: 4033
eScript Highlighting for Textwrangler & BBEdit
Hi,
for those who are scripting in OS X, here's a Codeless Language Module for BBEdit or Textwrangler. It will highlight all eScript commands and the POL Core functions.
Just grab the file here!
Installation instructions are in the ReadMe. It's really straightforward.
When I got my head around ...
for those who are scripting in OS X, here's a Codeless Language Module for BBEdit or Textwrangler. It will highlight all eScript commands and the POL Core functions.
Just grab the file here!
Installation instructions are in the ReadMe. It's really straightforward.
When I got my head around ...
- Wed Sep 01, 2010 2:13 am
- Forum: General Discussion
- Topic: UO:SA Enhanced Client patch 4.0.8.3 - Edit IP and Port
- Replies: 11
- Views: 47056
Re: UO:SA Enhanced Client patch 4.0.8.3 - Edit IP and Port
Cheers for sharing. Got to try that.
- Wed Sep 01, 2010 1:55 am
- Forum: Current stable release (099)
- Topic: SA client bugs
- Replies: 18
- Views: 17252
Re: SA client bugs
@ 4. Packet 00 BF ... 00 2D ...
This packet doesn't seem to be implented. (Check the Developers Documentation!)
So yes, you'll have to write your own packet hook.
Regards, Indy
This packet doesn't seem to be implented. (Check the Developers Documentation!)
So yes, you'll have to write your own packet hook.
Regards, Indy