mount

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innominabile
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Posts: 85
Joined: Wed Aug 30, 2006 5:24 pm

mount

Post by innominabile »

My mount script code do like this:

Code: Select all

case (mount_who.graphic)
  //dark brown/horse
  0xcc:	mounttype := 0x3ea2;


	var mount := CreateItemAtLocation(ITEM_CREATION_X, ITEM_CREATION_Y, ITEM_CREATION_Z, UOBJ_MOUNT, 1, GetMapRealm(ITEM_CREATION_M));

mount.graphic := mounttype;

EquipItem(me, mount);

EraseMobile(mount_who);

My question is.... where i found code 0x3ea2 ?
innominabile
Adept Poster
Posts: 85
Joined: Wed Aug 30, 2006 5:24 pm

Post by innominabile »

No... the question is another...
0x3ea2 is an item but in tiledata of item I have animid
0x338 = dec 824

What is 0x338? Where I found it?
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