I hate to sound like a broken record, but:
Does anyone have a list of animation numbers (and I'm not referring to the ones in client.inc, because there are many more animations than those, most of which only work properly in 3D), and care to share their findings?
Also, does anyone have the ID's for the spell particle effects?
Animation packets
How about this then?
Code: Select all
0 Walk_01
1 WalkStaff_01
2 Run_01
3 RunStaff_01
4 Idle_01
5 Idle_01
6 Fidget_Yawn_Stretch_01
7 CombatIdle1H_01
8 CombatIdle1H_01
9 AttackSlash1H_01
10 AttackPierce1H_01
11 AttackBash1H_01
12 AttackBash2H_01
13 AttackSlash2H_01
14 AttackPierce2H_01
15 CombatAdvance_1H_01
16 Spell1
17 Spell2
18 AttackBow_01
19 AttackCrossbow_01
20 GetHit_Fr_Hi_01
21 Die_Hard_Fwd_01
22 Die_Hard_Back_01
23 Horse_Walk_01
24 Horse_Run_01
25 Horse_Idle_01
26 Horse_Attack1H_SlashRight_01
27 Horse_AttackBow_01
28 Horse_AttackCrossbow_01
29 Horse_Attack2H_SlashRight_01
30 Block_Shield_Hard_01
31 Punch_Punch_Jab_01
32 Bow_Lesser_01
33 Salute_Armed1h_01
34 Ingest_Eat_01
# sitting animations - 35
35 sit_idle_01
# extra core anims - 36
#36 Idle_Hold_01
36 Items_Idle_01
# mounted animations - 43-99
43 Llama_Walk_01
44 Llama_Run_01
45 Llama_Idle_01
46 Llama_Attack1H_SlashRight_01
47 Llama_AttackBow_01
48 Llama_AttackCrossbow_01
49 Llama_Attack2H_SlashRight_01
53 Ostard_Walk_01
54 Ostard_Run_01
55 Ostard_Idle_01
56 Ostard_Attack1H_SlashRight_01
57 Ostard_AttackBow_01
58 Ostard_AttackCrossbow_01
59 Ostard_Attack2H_SlashRight_01
63 Kirin_Walk_01
64 Kirin_Run_01
65 Kirin_Idle_01
66 Kirin_Attack1H_SlashRight_01
67 Kirin_AttackBow_01
68 Kirin_AttackCrossbow_01
69 Kirin_Attack2H_SlashRight_01
73 Seahorse_Walk_01
74 Seahorse_Run_01
75 Seahorse_Idle_01
76 Seahorse_Attack1H_SlashRight_01
77 Seahorse_AttackBow_01
78 Seahorse_AttackCrossbow_01
79 Seahorse_Attack2H_SlashRight_01
83 Ridgeback_Walk_01
84 Ridgeback_Run_01
85 Ridgeback_Idle_01
86 Ridgeback_Attack1H_SlashRight_01
87 Ridgeback_AttackBow_01
88 Ridgeback_AttackCrossbow_01
89 Ridgeback_Attack2H_SlashRight_01
# social animations - 100-199
100 applaud_01
101 argue_01
102 argue_02
103 argue_03
104 blow_kiss_01
105 bow_formal_01
106 bow_lesser_01
107 cover_ears_01
108 curtsey_formal_01
109 dance_folk_01
110 dance_folk_02
111 dance_nerd_01
112 dance_tribal_01
113 fold_arms_01
114 impatient_01
115 lecture_01
116 nod_yes_01
117 point_assertive_01
118 salute_armed1h_01
119 salute_greeting_01
120 salute_unarmed_01
121 shake_no_01
122 up_yours!_01
123 victory_01
124 victory_02
125 wave_1h_01
126 wave_2h_01
127 wave_long_distance_01
128 what!_01
# spell casting animations - 200-299 - spaces are for future spell variations
200 spell_dir_1h_l1_01
201 spell_dir_1h_l1_02
203 spell_dir_1h_l2_01
204 spell_dir_1h_l2_02
205 spell_dir_1h_l2_03
206 spell_dir_1h_l3_01
207 spell_dir_1h_l3_02
209 spell_dir_1h_l4_01
210 spell_dir_1h_l4_02
212 spell_dir_2h_l1_01
215 spell_dir_2h_l2_01
218 spell_dir_2h_l3_01
221 spell_dir_2h_l4_01
224 spell_earth_2h_l1_01
227 spell_earth_2h_l2_01
230 spell_earth_2h_l3_01
233 spell_earth_2h_l4_01
236 spell_sky_2h_l1_01
239 spell_sky_2h_l2_01
242 spell_sky_2h_l3_01
245 spell_sky_2h_l4_01
248 spell_staff_2h_l1_01
251 spell_staff_2h_l2_01
254 spell_staff_2h_l3_01
257 spell_staff_2h_l4_01
260 spell_summon_2h_l1_01
263 spell_summon_2h_l2_01
266 spell_summon_2h_l3_01
267 spell_summon_2h_l3_02
269 spell_summon_2h_l4_01
# death animations
129 die_slow_fire_01