Animation packets

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Aeros
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Joined: Mon Apr 24, 2006 10:56 am

Animation packets

Post by Aeros »

I hate to sound like a broken record, but:

Does anyone have a list of animation numbers (and I'm not referring to the ones in client.inc, because there are many more animations than those, most of which only work properly in 3D), and care to share their findings?

Also, does anyone have the ID's for the spell particle effects?
Danielle
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Post by Danielle »

Aeros
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Joined: Mon Apr 24, 2006 10:56 am

Post by Aeros »

Thanks, but not really, no - was more looking for the dance animations, etc - but figured out most of them by cycling through a heck of a range of numbers :P Will post the list when I've identified all of them :)

Thanks though!
Danielle
Grandmaster Poster
Posts: 104
Joined: Tue Feb 07, 2006 3:32 pm

Post by Danielle »

How about this then?

Code: Select all

0	Walk_01
1	WalkStaff_01
2	Run_01
3	RunStaff_01
4	Idle_01
5	Idle_01
6	Fidget_Yawn_Stretch_01
7	CombatIdle1H_01
8	CombatIdle1H_01
9	AttackSlash1H_01
10	AttackPierce1H_01
11	AttackBash1H_01
12	AttackBash2H_01
13	AttackSlash2H_01
14	AttackPierce2H_01
15	CombatAdvance_1H_01
16	Spell1
17	Spell2
18	AttackBow_01
19	AttackCrossbow_01
20	GetHit_Fr_Hi_01
21	Die_Hard_Fwd_01
22	Die_Hard_Back_01
23	Horse_Walk_01
24	Horse_Run_01
25	Horse_Idle_01
26	Horse_Attack1H_SlashRight_01
27	Horse_AttackBow_01
28	Horse_AttackCrossbow_01
29	Horse_Attack2H_SlashRight_01
30	Block_Shield_Hard_01
31	Punch_Punch_Jab_01
32	Bow_Lesser_01
33	Salute_Armed1h_01
34	Ingest_Eat_01

# sitting animations - 35	
35	sit_idle_01

# extra core anims - 36
#36	Idle_Hold_01
36	Items_Idle_01

# mounted animations - 43-99	
43	Llama_Walk_01
44	Llama_Run_01
45	Llama_Idle_01
46	Llama_Attack1H_SlashRight_01
47	Llama_AttackBow_01
48	Llama_AttackCrossbow_01
49	Llama_Attack2H_SlashRight_01
	
53	Ostard_Walk_01
54	Ostard_Run_01
55	Ostard_Idle_01
56	Ostard_Attack1H_SlashRight_01
57	Ostard_AttackBow_01
58	Ostard_AttackCrossbow_01
59	Ostard_Attack2H_SlashRight_01

63    Kirin_Walk_01
64    Kirin_Run_01
65    Kirin_Idle_01
66    Kirin_Attack1H_SlashRight_01
67    Kirin_AttackBow_01
68    Kirin_AttackCrossbow_01
69    Kirin_Attack2H_SlashRight_01

73    Seahorse_Walk_01
74    Seahorse_Run_01
75    Seahorse_Idle_01
76    Seahorse_Attack1H_SlashRight_01
77    Seahorse_AttackBow_01
78    Seahorse_AttackCrossbow_01
79    Seahorse_Attack2H_SlashRight_01

83    Ridgeback_Walk_01
84    Ridgeback_Run_01
85    Ridgeback_Idle_01
86    Ridgeback_Attack1H_SlashRight_01
87    Ridgeback_AttackBow_01
88    Ridgeback_AttackCrossbow_01
89    Ridgeback_Attack2H_SlashRight_01

# social animations - 100-199	

100	applaud_01
101	argue_01
102	argue_02
103	argue_03
104	blow_kiss_01
105	bow_formal_01
106	bow_lesser_01
107	cover_ears_01
108	curtsey_formal_01
109	dance_folk_01
110	dance_folk_02
111	dance_nerd_01
112	dance_tribal_01
113	fold_arms_01
114	impatient_01
115	lecture_01
116	nod_yes_01
117	point_assertive_01
118	salute_armed1h_01
119	salute_greeting_01
120	salute_unarmed_01
121	shake_no_01
122	up_yours!_01
123	victory_01
124	victory_02
125	wave_1h_01
126	wave_2h_01
127	wave_long_distance_01
128	what!_01

# spell casting animations - 200-299 - spaces are for future spell variations	
200	spell_dir_1h_l1_01
201	spell_dir_1h_l1_02
203	spell_dir_1h_l2_01
204	spell_dir_1h_l2_02
205	spell_dir_1h_l2_03
206	spell_dir_1h_l3_01
207	spell_dir_1h_l3_02
209	spell_dir_1h_l4_01
210	spell_dir_1h_l4_02
212	spell_dir_2h_l1_01
215	spell_dir_2h_l2_01
218	spell_dir_2h_l3_01
221	spell_dir_2h_l4_01
224	spell_earth_2h_l1_01
227	spell_earth_2h_l2_01
230	spell_earth_2h_l3_01
233	spell_earth_2h_l4_01
236	spell_sky_2h_l1_01
239	spell_sky_2h_l2_01
242	spell_sky_2h_l3_01
245	spell_sky_2h_l4_01
248	spell_staff_2h_l1_01
251	spell_staff_2h_l2_01
254	spell_staff_2h_l3_01
257	spell_staff_2h_l4_01
260	spell_summon_2h_l1_01
263	spell_summon_2h_l2_01
266	spell_summon_2h_l3_01
267	spell_summon_2h_l3_02
269	spell_summon_2h_l4_01

# death animations
129   die_slow_fire_01
Aeros
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Joined: Mon Apr 24, 2006 10:56 am

Post by Aeros »

That's it, thanks :)
MuadDib
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Joined: Sun Feb 12, 2006 9:50 pm

Post by MuadDib »

Someone has to much time on their hands to type all that down hehehe.
Yukiko
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Joined: Thu Feb 02, 2006 1:41 pm

Post by Yukiko »

Aeros, are you trying to write a dance system?
Aeros
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Joined: Mon Apr 24, 2006 10:56 am

Post by Aeros »

Nah, although that might be interesting, hehe.

Just trying to write an emotes system, but with animations.
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