Hllo folks!
i've changed my router and can;t enter in world. server app working on my PC and i am try to connect from my PC via public (white) IP on that server. with old router is all ok. client connect on 5003 port and its forwarded on my LAN IP. client freezed on scene "Verifying Account..."
server console:
Client connected from my_public_IP (1 connections)
and after some short time:
Client disconnected from my_public_IP (0 connections)
maybe i should forward some any other ports? or mb some settings in router can fix it?
any thought will be apretiated. Thank you in advance.
connecting problem
Re: connecting problem
I had some problems like that a while ago.
If I'm not mistaken the problem should be now somewhere in the Logon scripts or in the Accounts file, since, you were already able to establish a connection.
If I'm not mistaken the problem should be now somewhere in the Logon scripts or in the Accounts file, since, you were already able to establish a connection.
Re: connecting problem
It's been years since I've even run POL but I think you need a separate entry in servers.cfg for your LAN/Localhost to make it work properly with LAN IPs.
Something like
The top is the server that your players usually connect to. The other one can have any name you want (only you will see it), the same port as your public server, and you should have an IPMatch entry in it set to the LAN IP of the computer you're running the client on so others outside won't see it since they won't be able to use it.
Something like
Code: Select all
GameServer
{
Name Our Server
IP ourserver.dyndns.org
Port 5004
}
GameServer
{
Name local
IP --lan--
Port 5004
IPMatch (LAN IP of the connecting computer)
}