Custom Map Help

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lancet
New User
Posts: 3
Joined: Sun May 22, 2016 11:25 am

Custom Map Help

Post by lancet »

Specs:
POL099
Zulu Hotel scripts


Problem:
Been using Dragon and CentrED+ to edit my map.
Can create caves using CentrED+ with 'cave floor' tiles.
In game I cannot mine the tiles. The game thinks they're the same as grass or snow or something.


Anyone know how to fix this?
lancet
New User
Posts: 3
Joined: Sun May 22, 2016 11:25 am

Re: Custom Map Help

Post by lancet »

Before I change any map files I can mine on "0x053b" (cave floor) tiles at location 2561, 486, 0 in Minoc Mines like normal:
Image


After I change my map files in Dragon and then in CentrED+, if I place "0x053b" (cave floor) tiles I can still mine in the exact same location 2561, 486, 0:
Image

HOWEVER if I place "0x053b" (cave floor) tiles somewhere where there was not a mine on the original map, I CANNOT mine them:
Image

Thanks in advance!

Lancet
lancet
New User
Posts: 3
Joined: Sun May 22, 2016 11:25 am

Re: Custom Map Help

Post by lancet »

The solution to this problem lies in using starthere.bat, many bothans died trying to discover this and I lost many nights.
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