Line of Sight

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 096.
Note: Core 096 is no longer officially supported.
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OldnGrey
POL Expert
Posts: 657
Joined: Sat Feb 04, 2006 6:26 pm

Line of Sight

Post by OldnGrey »

Some curious changes to line of sight in 096 compared to 095.

From the changelog I read that it defaults to the old system, however it seems beyond low walls are now considered to be LOS.

This is without enabling LOSOptions in uoconvert.

I would hazard a guess and say 096 is doing this properly now - perhaps 095 simply failed LOS if anything at all was between you and target.

Is this true? With players now able to teleport across low walls, it changes a few gameplay things on us. (but not through iron fences)

The oddity is that you can fire arrows through an iron fence even though it doesn't pass LOS function tests.

If this is all normal, then I'd like it confirmed! It's just.... dfferent from 095.
Yukiko
Distro Developer
Posts: 2826
Joined: Thu Feb 02, 2006 1:41 pm

Post by Yukiko »

Sounds like LOS is a height based issue except oddly for arrow firing.

*scratches head*

It would be interesting to hear from the devs if this is correct.
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