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repsys hooks bug?

Posted: Wed Jan 17, 2007 2:29 pm
by CrazyMan
repsys hooks NameColor and HighLightColor run every step, every move.

Code: Select all

exported function NameColor(mobile, visible_to)
	SendSysMessage(mobile,"Buug");
                return 100;
endfunction

exported function HighLightColor(mobile, visible_to)
SendSysMessage(mobile,"Buuugss");
                return 3;
endfunction
Slow cpus or big online - like pushhook ?

Posted: Wed Jan 17, 2007 3:17 pm
by Bracco
hm... guess you don't know how reputation is sent to the client eh ? :grin:

its normal, everytime someone moves, the server sends the updateplayer packet (or what was its name), and included in it there's the reputation code