Page 1 of 1

Criminal problems

Posted: Tue Feb 06, 2007 5:18 am
by Gnafu
Hi, with the new core i have a problem.
When a staffman kills someone it is set as "criminal" without beeing noticed by the *Criminal* text as a normal illegal attack.
I noticed that it happends even when an Applyrawdamage is set to an npc causing dead. (IE: applyraw(npc, gethp(npc)+100);)

How can i solve this problem?

Posted: Tue Feb 06, 2007 7:43 am
by Barbeirosa
Be sure that you SetController to 0 (null) so that the GM does not get rep system effects. By default I think 'use' and 'dot-command' scripts set the PC who ran them as the controller.

Posted: Fri Feb 09, 2007 10:12 am
by Gnafu
Did the previous pol version work in this way?

Posted: Fri Feb 09, 2007 2:40 pm
by Bracco
always been this way afaik

Posted: Fri Feb 09, 2007 11:54 pm
by MontuZ
Call the cops!


(sorry only read the topic title)