Criminal problems
Posted: Tue Feb 06, 2007 5:18 am
Hi, with the new core i have a problem.
When a staffman kills someone it is set as "criminal" without beeing noticed by the *Criminal* text as a normal illegal attack.
I noticed that it happends even when an Applyrawdamage is set to an npc causing dead. (IE: applyraw(npc, gethp(npc)+100);)
How can i solve this problem?
When a staffman kills someone it is set as "criminal" without beeing noticed by the *Criminal* text as a normal illegal attack.
I noticed that it happends even when an Applyrawdamage is set to an npc causing dead. (IE: applyraw(npc, gethp(npc)+100);)
How can i solve this problem?