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know is player is running, walking or stop

Posted: Sat Mar 03, 2007 5:54 am
by zandor70
player.movement = 0 stopped, 1=walk, 2=running

Posted: Sat Mar 03, 2007 3:44 pm
by CWO
This can be monitored by hooking packet 0x02.

If the direction part is >= 0x80, the request is to run, otherwise if its lesser than that, its a request to walk.