Insert Scripts
Posted: Tue Jun 19, 2007 5:51 am
Hi, just a question for container insert scripts. If a script tries creating an object in a full container it won't succeed, so apart from making the check in the createitem script (which should be done anyway) is there a way to check if an item was succesfully inserted into a container via the insert script?
Obviously you return 1 to allow an item to be inserted etc, I just want to know if theres a way i can do something like (if iteminsert doesn't succeed move it to containers xyz or the mobile its running for xyz).
Sorry if this is a stupid question.
Obviously you return 1 to allow an item to be inserted etc, I just want to know if theres a way i can do something like (if iteminsert doesn't succeed move it to containers xyz or the mobile its running for xyz).
Sorry if this is a stupid question.