[HELP] Npcs are sooooooo slow!
Posted: Sun Dec 23, 2007 4:51 am
i'm converting scripts from pol93 to pol95, and i got this problem with AIs.
In POL93, NPCs really "RUN", while in POL95 they seems to stop after each step they move.
No matter their dex, no matther RunSpeed config entry, they'll just stop after each step.
Any clue what could cause this?
In POL93, NPCs really "RUN", while in POL95 they seems to stop after each step they move.
No matter their dex, no matther RunSpeed config entry, they'll just stop after each step.
Any clue what could cause this?