Stats Mod information!

Get Help on scripting in POL with configurations, config setups, script trouble shooting, etc.
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lokaum
Novice Poster
Posts: 45
Joined: Mon Dec 25, 2006 6:33 am

Stats Mod information!

Post by lokaum »

Hello guys,

Can anyone help me to find the script that i can change this:

Example:
Your Dexterity has changed by 78. Its now 178.

Where can i find this script? Thanks!
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CWO
POL Expert
Posts: 1160
Joined: Sat Feb 04, 2006 5:49 pm

Re: Stats Mod information!

Post by CWO »

Do you mean gaining stats or when it changes when equipping something. If you're talking about just the regular gains, this is done within skillgain. If you mean the dex changes when equipping armor and such, thats in the equip script defined for that piece of armor in its itemdesc.cfg.
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ncrsn
Grandmaster Poster
Posts: 255
Joined: Fri Feb 10, 2006 12:15 am

Re: Stats Mod information!

Post by ncrsn »

If you mean the text itself, it is shown by client when server sends updated skill or stat information. To not show the text at all, you'd have to either modify client (maybe emptied cliloc is enough, I do not know) or stop sending the skill information. Latter would of course make the client's skill window somewhat useless, showing only 0.00 skill values.
lokaum
Novice Poster
Posts: 45
Joined: Mon Dec 25, 2006 6:33 am

Re: Stats Mod information!

Post by lokaum »

let me explain better

example:
when a mage boost Agility in a target, the target displays with PrintTextAbove, the amount that Agility's spell did gain..

Example:
Mage spells agility in a target -> dexterity's target changed +45 -> target PrintTextAbove that the spell gain +45...

can anyone help me?
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