Ch-Ch-Ch-Changes
Posted: Tue Dec 09, 2008 12:05 pm
I have the following changes on my local copy that I've been testing for bugs. They seem stable and in working order. In my job, we typically have some kind of review process before committing to the project, so if anyone has any questions / objections to the following changes, or would like to see the code before its committed, now's the time to speak up:
Code: Select all
12-05 Luth:
Fixed: A bug in Run_Script caused when a Parent script ended before the child script.
10-29 Luth:
Changed: PrintTextAbove*() now takes one more optional parameter, journal_print, with acceptible values:
JOURNAL_[UC_]PRINT_NAME: In the journal, it prints the item's description / npc's name, colon, the message (POL standard)
JOURNAL_[UC_]PRINT_YOU_SEE: In the journal, it prints "You see: " followed by the message (UO standard)
This does not affect the text that is printed above the item, ONLY what is shown in the Journal.
Fixed: OnRemoveScript and OnInsertScript now called with all appropriate parameters
10-28 Luth:
Changed: Set_Script_Option() now returns the previous value that was set for that option
09-28 Luth:
Added: npc::Face( direction );
Added: mobile.SetFacing( direction, flags := FACE_NORMAL );
Added: MOVEOBJECT_IGNOREMOVALBE flag to move an object regardless of its .movable property
Fixed: Paperdolls now give all information for self, and less information for others