POL 097 Linux Srv - Local Client not connecting
Posted: Tue Jan 13, 2009 11:52 am
I really regret posting this post because I searched the forums for this topic now over n hour(yeah the search abuse counter is a pain in the ass if your hard core searching
) but I cant get it to work. There you have it. Following problem:
I am running a local POL server. I am trying to connect my UO client. It passes the Account name/pw screen and I am able to choose POL-LocalHost. Then it hangs while displaying "Connecting...". Yeah, thats shitty!
login.cfg:
POL Console Output:
..Therefore I am have set
uoclient.cfg:
Routor ports are TCP/UDP open to 5003 and 5002. Although I can only connect via port 5002.
ANY ideas? I am using custom mul files. Dont know if the client hangs because of that... Just need a hint.
Statics where created on a sphere server. But the scripting language is a bitch thats why I want to keep the map and move on to POL.
-Ergo
I am running a local POL server. I am trying to connect my UO client. It passes the Account name/pw screen and I am able to choose POL-LocalHost. Then it hangs while displaying "Connecting...". Yeah, thats shitty!
login.cfg:
Servers.cfg:LoginServer=127.0.0.1,5002
Code: Select all
GameServer POL-LOCAL
{
Name POL-LocalHost
IP 192.168.0.4
Port 5002
IPMatch 127.0.0.1
}UO Client:Client connected from 127.0.0.1 (1 connections)
scpt: 21228 task: 60 scin: 85023 scsl: 9748624 MOB: 223 TLI: 2020
Client disconnected from 127.0.0.1 (0 connections)
Client connected from 192.168.0.4 (1 connections)
Undefined message type 17
Unexpected message type 17, 65 bytes (IP:192.168.0.4, Account:None)
Code: Select all
4.0.0.puoclient.cfg:
Code: Select all
# EnableFlowControlPackets 0ANY ideas? I am using custom mul files. Dont know if the client hangs because of that... Just need a hint.
Statics where created on a sphere server. But the scripting language is a bitch thats why I want to keep the map and move on to POL.
-Ergo