Hues in 2D and 3D
Posted: Sat Jan 17, 2009 12:29 pm
Hi all, just wondering how hues are processed for the 3D client?
I have a modified hues MUL which works fine in 2D but in 3D the colors are different, usually grey.
Are the 3D hues held in a different file or is it how the 3D client interprets the color spread?
The hues in question were added at 2373 (0x945) -2400 (0x960)
Is there any way to get it to display the same hue as 2D?
Edit: I've just tested with a few items, platemail legs and chest work fine, but ankh's and longswords dont
I have a modified hues MUL which works fine in 2D but in 3D the colors are different, usually grey.
Are the 3D hues held in a different file or is it how the 3D client interprets the color spread?
The hues in question were added at 2373 (0x945) -2400 (0x960)
Is there any way to get it to display the same hue as 2D?
Edit: I've just tested with a few items, platemail legs and chest work fine, but ankh's and longswords dont