Combat distro 097 to 098
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Tio Bugger
- New User
- Posts: 7
- Joined: Mon Sep 08, 2008 7:32 am
Combat distro 097 to 098
I converted a distro 097 to 098, but i'm having some problems with the combat system, when two characters are fighting and running, they never hit the target, like they were not in war mode, i tested the same scripts on pol 097 and this problem doesn't ocurre, is it some configuration of the package, i use Mondain Legacy version.
Re: Combat distro 097 to 098
Good night! I'm having the same problem ... When I use the POL 097
works perfectly ... However, if I pass the same script for
the POL 098 this happens.
Moving the character does not attack any other character or NPC.
Just move around without ...
Could someone help please ... It would be great!
works perfectly ... However, if I pass the same script for
the POL 098 this happens.
Moving the character does not attack any other character or NPC.
Just move around without ...
Could someone help please ... It would be great!
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Tio Bugger
- New User
- Posts: 7
- Joined: Mon Sep 08, 2008 7:32 am
Re: Combat distro 097 to 098
good to know that I am not alone, but no solution could still waiting reply ...
Re: Combat distro 097 to 098
Are you using Pol 097/098 Distros or some custom scriptbases converted to work with core versions 097 or 098 ?
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Tio Bugger
- New User
- Posts: 7
- Joined: Mon Sep 08, 2008 7:32 am
Re: Combat distro 097 to 098
Official distro convert to 098. I believe that is related to packet.
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Tio Bugger
- New User
- Posts: 7
- Joined: Mon Sep 08, 2008 7:32 am
Re: Combat distro 097 to 098
Oops! It, I discovered the error, Putz, was already getting crazy with this.
within: config/servspecopt.cfg
ScriptedAttackChecks=1
change to:
ScriptedAttackChecks=0
Perfect now!!! vmarques ok?
within: config/servspecopt.cfg
ScriptedAttackChecks=1
change to:
ScriptedAttackChecks=0
Perfect now!!! vmarques ok?