SetAnchor()
Posted: Mon Nov 02, 2009 11:13 am
I wonder how this function is working exactly.. I scripted my project using the distro097 and I found out last weekend that in a dungeon every monsters were wandering, all regroup in a corner of Destard... Anyways, I tried to implement the SetAnchor function in the BrainAI system but cannot find where to put it... I tried to place it in the init/generic it compiles and everything so when I test it the monsters are insta-killed due to a function from the package.. the error returned gives no valid information so I really dont know where to put it at all... I could place it in the main brain.src but I do not want my merchants to have an anchor since they do not move...