repsys.cfg
Posted: Mon Jan 18, 2010 4:11 am
I have some questions.... about repsys.cfg
1) how work to change character gumo to red, criminal and blue?
2) //PartyHelpFullCountsAsCriminal 0 I dont know how this work....
3) And the //HookList the big question is when this run theses exports?
I know about int return for status color but when its occur?
example:
//PartyHelpFullCountsAsCriminal 0 <=== what is this?
//HookList
//{
// NameColor (string exported_func_name)
// HighLightColor (string exported_func_name)
// OnAttack (string exported_func_name)
// OnDamage (string exported_func_name)
// OnHelp (string exported_func_name)
//}
And if a player help other with healing?
HighLightColor i dont know how work...
someone have idea about OnDamage?
Sorry for theses alot of questions... Thanks for any help...
cya,
1) how work to change character gumo to red, criminal and blue?
2) //PartyHelpFullCountsAsCriminal 0 I dont know how this work....
3) And the //HookList the big question is when this run theses exports?
I know about int return for status color but when its occur?
example:
//PartyHelpFullCountsAsCriminal 0 <=== what is this?
//HookList
//{
// NameColor (string exported_func_name)
// HighLightColor (string exported_func_name)
// OnAttack (string exported_func_name)
// OnDamage (string exported_func_name)
// OnHelp (string exported_func_name)
//}
And if a player help other with healing?
HighLightColor i dont know how work...
someone have idea about OnDamage?
Sorry for theses alot of questions... Thanks for any help...
cya,