Memory usage and storing objects references as custom props
Posted: Thu Jan 28, 2010 6:48 pm
I know a reference to something is normally WAY smaller than the thing itself, but I don't know how POL handles references to its objects.
So, is there any problem of high memory usage related to storing object references in custom properties?
I'm implementing a small chat system that uses a global property that is a dictionary mapping room names to array of player references. That is why I'm asking the question.
So, is there any problem of high memory usage related to storing object references in custom properties?
I'm implementing a small chat system that uses a global property that is a dictionary mapping room names to array of player references. That is why I'm asking the question.