I would like to be able to make a layer unequippable on player death, as it is for beard and hairs.
I thought there were some flags in tiledata.mul which would tell POL to not unequip that item, but I was wrong, or at least, I could manage to find them.
How POL know which layer unequip on death? Is that hardcoded in POL source?
How can I make a layer unequippable?
Layer unequipped on death?
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