Atomistic Creation (Crafting)
Posted: Fri Apr 28, 2006 7:22 am
Hey Firedancer, I figured I'd start a thread to discuss what we started in the "ghosts can see" thread.
What you've already done, I'm going to tackle. I just wanted to see if you would mind discussing your work a bit.
I too plan on allowing multiple material types to be used in crafting of items. I figure I'll put MaxHP, Weight, Damage, and maybe a couple other props on the crafted item, allowing crafters to really customize their creations.
We'll make crafting gump-based, where the crafter will d-click the tool, get the item selection gump, then a custom gump that lists all the materials in their pack as well as the total number of material required to make the item, allowing them to select which material types and a quantity of each material to be used in the creation of the item.
Finally, we'll ask the crafter if they want to also create a "recipe" for the item they're crafting that will allow them to duplicate that exact item in the future should it be a winning combination for them.
Is that basically what you did?
What you've already done, I'm going to tackle. I just wanted to see if you would mind discussing your work a bit.
I too plan on allowing multiple material types to be used in crafting of items. I figure I'll put MaxHP, Weight, Damage, and maybe a couple other props on the crafted item, allowing crafters to really customize their creations.
We'll make crafting gump-based, where the crafter will d-click the tool, get the item selection gump, then a custom gump that lists all the materials in their pack as well as the total number of material required to make the item, allowing them to select which material types and a quantity of each material to be used in the creation of the item.
Finally, we'll ask the crafter if they want to also create a "recipe" for the item they're crafting that will allow them to duplicate that exact item in the future should it be a winning combination for them.
Is that basically what you did?