I play on a server, including staff from the server is registered here, and there has minor bugs that I believe you should be easy to fix.
1 Bug - blank scroll does not stack, empty bottle also
2 bug - when you use any type of item, expert, adpet, master, gm if you use it for a long time he lowers his skill, you have 130, lumber, mining etc ..., if you use 4 to stick with master 150, mining, lumber, etc ... after a while he lowers his skill at 20 points, ie, it drops to 110 points and when the server restarts the skill does not return to normal.
3 Bug - when you create the boat's character gets stuck, unable to move, you need to command the boat to the character key.
these are the most annoying bugs server causing enough trouble for several players, especially for me, I must be bothering to re-skill staff to normal.
this here is my doubt:
I saw in the server sphere tower, castle, keep, sand, stone white, the following names: marble tower, stone tower, sand tower, keep sand etc. ....
I wonder if it is to do this for server in inches, as would be nice if the staff of the server, could put new homes on the server to difenciar a bit, if no way to do this, allow the staff to post the server will certainly read that my post =].
Thank you for your attention
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Help with small Bugs
Re: Help with small Bugs
sorry for my english
pol 99, 98, 97, 96, 95, 94, 93 ?
bug 1
Item (objtype)
{
[StackingIgnoresCProps (propname1) [(propname2)]... ]
[StackLimit (int {default 60000})]
}
to stack you should check if the item is an item Stackable
example, some pots are not stackable
or
There can be two items with equal and different objtypes
Bug 2
can be a problem in mind that the program (Equip/Unequi) does
Item (objtype)
{
[EquipScript (string scriptname)]
[UnequipScript (string scriptname)]
}
or when you team up the items and uses skill, the program will decrementing their skill, for he understands that you have the most skill.
Bug 3
looking for scripts
http://docs.polserver.com/pol099/script ... eateScript
http://docs.polserver.com/pol099/script ... ogonScript
PS : look for scripts that are executed when the player enters the game.
When Is It Called? When a client logs into the game server.
When Is It Called? When a new player character is created.
When Is It Called? When a client re-logs into the game server before his/her character is removed from the world (5 minutes default).
pol 99, 98, 97, 96, 95, 94, 93 ?
bug 1
Item (objtype)
{
[StackingIgnoresCProps (propname1) [(propname2)]... ]
[StackLimit (int {default 60000})]
}
to stack you should check if the item is an item Stackable
example, some pots are not stackable
or
There can be two items with equal and different objtypes
Bug 2
can be a problem in mind that the program (Equip/Unequi) does
Item (objtype)
{
[EquipScript (string scriptname)]
[UnequipScript (string scriptname)]
}
or when you team up the items and uses skill, the program will decrementing their skill, for he understands that you have the most skill.
Bug 3
looking for scripts
http://docs.polserver.com/pol099/script ... eateScript
http://docs.polserver.com/pol099/script ... ogonScript
PS : look for scripts that are executed when the player enters the game.
When Is It Called? When a client logs into the game server.
When Is It Called? When a new player character is created.
When Is It Called? When a client re-logs into the game server before his/her character is removed from the world (5 minutes default).
-
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- New User
- Posts: 5
- Joined: Fri Sep 17, 2010 4:55 am
Re: Help with small Bugs
pol095
alright I appreciate the help, I will pass now to the staff of the shard, to evaluate them.
I thank also the developer =]
alright I appreciate the help, I will pass now to the staff of the shard, to evaluate them.
I thank also the developer =]