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A few questions

Posted: Mon Sep 27, 2010 4:54 pm
by amoz
Would this be possible to achieve through pol scripting.


A hunger system that lowers a players stats as they grow famished.
Food that rots over time.
Animals that will become aggressive based on the hunger status of a player.
Animals that Flee.
Limited re-spawns eg. a wolf spawn that re-spawns 10 times then shuts off.

Re: A few questions

Posted: Mon Sep 27, 2010 6:19 pm
by xblade
Would this be possible to achieve through pol scripting.


A hunger system that lowers a players stats as they grow famished.
Food that rots over time.
Animals that will become aggressive based on the hunger status of a player.
Animals that Flee.
Limited re-spawns eg. a wolf spawn that re-spawns 10 times then shuts off.
Pol is proably the most if not is the most powerful Core avaliable

A hunger system correct there is one in the WoD (World of dreams) script set which can be found here
http://forums.polserver.com/viewforum.php?f=8

Food that rotts over time hasent been created as far as i know but it in my eyes wouldnt be that hard to create

Aggressive monsters again yes it is possiable

Animals that flee? ill need to know more what your asking on that one

Limited spawns , Yes this is created quite easily

If you need anymore help don't Hesitate to ask and ill help the best i can

Xblade :)