connextion problem

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steefmon
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Joined: Mon May 15, 2006 6:01 am

connextion problem

Post by steefmon »

when i try to connext to my server i can see POL when i click on that i login but when i logout and want to log in again its not working any more i see POL when i click on that i see that window with connexting.....
someone know what to do?
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Tritan
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Post by Tritan »

You can connect one time only?

Does the command window of POL show the connection when you try to reconnect?
steefmon
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Post by steefmon »

he say

Client connected from (ip) <1 connections>
Client disconnected from (ip) <0 connections>
steefmon
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Post by steefmon »

i cant login anymore:S
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CWO
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Post by CWO »

Is your servers.cfg pointing to the right IP and port?
steefmon
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Post by steefmon »

i think so
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CWO
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Post by CWO »

servers.cfg should say the same exact thing that your UO's login.cfg says. Also what client version are you using?
steefmon
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Post by steefmon »

5.0.2a
steefmon
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Post by steefmon »

and i cant see whats in my login.cfg standing
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CWO
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Post by CWO »

login.cfg is the file in your UO path to UO uses to find your server.

5.0.2a doesnt work on POL095 unless you use a third party program. I used to use Razor for that. Otherwise, you can help yourself to the 4.x clients on my site. They already have encryption removed and are fixed to lower CPU usage. Just do not extract the login.cfg out of the zips otherwise it will try to log into my shard CrystalGate. The login.cfg is in there to stop hotlinking.
Pierce
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Post by Pierce »

Please search your uoclient.cfg. What does it look like?
steefmon
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Post by steefmon »

i try to instal a 4.x but when i try that he missing a dll (iprping.dll) :?
steefmon
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Post by steefmon »

Pierce wrote:Please search your uoclient.cfg. What does it look like?
this is in the file

General
{
Strength Strength
Intelligence Intelligence
Dexterity Dexterity

Hits Life
Mana Mana
Stamina Stamina

MaxSkillID 48
}

Protocol
{
#
# EnableFlowControlPackets: use the 0x33 (0x00 / 0x01) pause/restart packets.
# Though OSI seems to no longer send these packets, they seem to help with smoothness,
# particularly with boat movement.
# Note: clients 4.0.0e and newer do not like the uoclient.cfg setting
# EnableControlFlowPackets enabled, and causes login to fail. No way around this it
# seems.
EnableFlowControlPackets 0
}
Pierce
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Post by Pierce »

Delete this even if it is set to 0:
Protocol
{
#
# EnableFlowControlPackets: use the 0x33 (0x00 / 0x01) pause/restart packets.
# Though OSI seems to no longer send these packets, they seem to help with smoothness,
# particularly with boat movement.
# Note: clients 4.0.0e and newer do not like the uoclient.cfg setting
# EnableControlFlowPackets enabled, and causes login to fail. No way around this it
# seems.
EnableFlowControlPackets 0
}
I am not quite sure if it works for pol 95.
Search a program named uo rice to remove the incription on the new client 5.0.2a
Cause this is a brand new client, perhaps it don't work. If that's not the solution, use older decrypted clients like CWO posted. The missing igrping.dll you'll find by a simple e.g. google search
steefmon
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Post by steefmon »

if i reinstal the game do i need to update it ornot?
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CWO
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Post by CWO »

Pierce wrote: The missing igrping.dll you'll find by a simple e.g. google search
This is a bad thing to do. The reason the dll is missing is either the client isnt being run from the UO path or you're not patched to at least 4.x. Downloading this from the internet is asking your client to crash due to many other things that are missing that wont make the client complain. The best way to get this file if you dont have it is to use UOPatch.
steefmon
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Post by steefmon »

thnx for helping he is running:D
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