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Reputation System Interface

Posted: Tue Feb 07, 2006 10:40 am
by VeNdOr
It would be very nice, if pol has an interface to control and manipulate the reputation system. repsys.cfg is incomplete and very static...

Posted: Sat Feb 11, 2006 4:18 pm
by Core Essence
I agree with you, it would be very usefull

Posted: Sun Feb 12, 2006 9:57 pm
by MuadDib
Please explain in greater detail.

Posted: Sat Mar 04, 2006 3:54 am
by VeNdOr
MuadDib wrote:Please explain in greater detail.
Reputation System interface:

First of all a function:

type is

REP_CRIMINAL
REP_INNOCENT
REP_MURDERER
REP_ATTACKABLE
REP_ALLY
REP_ENEMY

ForceReputation(character,type,timer:=PERMANENT,forwho:=0);

then a series of hook:

-When a player is becoming grey
-When a player is going to see another player attackable
-When a player is becoming murderer
and so then...

When i hook a function, pol must not change the reputation system, for players who call that function, automatically.

Posted: Fri Mar 10, 2006 9:47 am
by Core Essence
A developer can answer us?

Posted: Fri Mar 10, 2006 11:14 am
by Beaud
You can hook Single Click Hook and make a custom Repsys.

Posted: Sat Apr 01, 2006 6:38 am
by VeNdOr
Beaud wrote:You can hook Single Click Hook and make a custom Repsys.
no i can't too many information to handle with hook, it's impossible...

Posted: Wed May 10, 2006 4:42 am
by VeNdOr
any news?

i really need that