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Make packet hooks unloadable
Posted: Fri May 19, 2006 9:48 am
by tekproxy
If making packet hooks unloadable is difficult, then forget about it until much later, but if you think it would be easy, it would speed up the development process so I didn't have to restart the server so many times. I noticed Racalc mentioned this in a TODO somewhere and thought it was a good idea and maybe it was forgotten.
Posted: Fri May 19, 2006 7:43 pm
by CWO
well for now I just use Start_Script or if its critical to the script (meaning something is being done with the packet) I do Run_Script_To_Completion. This way I can unload whatever I want.
Posted: Fri May 19, 2006 7:49 pm
by tekproxy
That's also what I do

. The main reason I mentioned it was because I saw it in a To do somewhere and thought it was a good idea that may have been forgotten. If it was pushed to the side for more important things (and there are many), then I understand, but if it would be simple to implement (a few lines of code in the core), then it would be nice.
Posted: Fri May 19, 2006 8:11 pm
by MuadDib
hehe, it requires a LOT of work unfortunately
