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Others can't connect to my local server

Posted: Wed Jun 14, 2006 9:23 am
by Gnafu
i have a local pol server and i can connect to it with a 4.0.0b client

i set encription to "none" and the firewall does not block connections

Problems comes when my friend try to connect (same client) to me, i see "client connected..." but he cant' connect ("client disconnected")

He gets an error: "Client can not attach to the game server. it must have been taken down."

please help... :(

Posted: Wed Jun 14, 2006 9:28 am
by MuadDib
servers.cfg

Code: Select all

GameServer
{
    Name     (string name of server)
    IP       (string ip address, or --ip-- or --lan--, see below)
    Port     (int TCP port number)
    [IPMatch (IPaddrr)/(netmask)]...
    [AcctMatch (str acctname]...
}
Set up another, for users OUTSIDE your lan to read it. It will have to use your internet IP (not lan ip, not localhost, not router ip). That is the one outside users will use to connect. Be sure to name it something like "UO Server", and the one for YOU, name like "Local Host" or "Lan", whichever is appropriate.

You could also set the AcctMatch entry for YOUR login server (not the one for internet ip), to match accordingly. Such as 127.0.0.1 if connecting from same pc, or your lan ip for your pc if connected from a different pc on the network.

Hope this helps.

Posted: Wed Jun 14, 2006 9:41 am
by Gnafu
sorry, i solved editing the servers.cfg

i had 127.0.0.1 instead of --ip-- in the server spec..

bye bye :D

Posted: Wed Jun 14, 2006 9:42 am
by Gnafu
wow

syncro-post... :P