SplitStackAt Bug
Posted: Tue May 13, 2014 9:49 am
Agghhhrrr, so many bugs with SplitStackInto and SplitStackAt
If i use SplitStackAt(x,y,z,realm, AMOUNT) on a stack of items with AMOUNT items in it, this functions dupes this stack.
It creates one stack with AMOUNT of items on x,y,z and leaves old stack in game.
ps. if i use SplitStackAt(x,y,z,realm, AMOUNT-1) - it works correctly
If i use SplitStackAt(x,y,z,realm, AMOUNT) on a stack of items with AMOUNT items in it, this functions dupes this stack.
It creates one stack with AMOUNT of items on x,y,z and leaves old stack in game.
ps. if i use SplitStackAt(x,y,z,realm, AMOUNT-1) - it works correctly