tiledata flags
Posted: Mon Jun 19, 2006 3:43 am
have char, npc, between us is a some wooden shelves objtype 0xa9d. Tiledata was patched, flags 'blocking' and "NoShoot" set to on. After converting by uoconvert i have following entry in tiles.cfg:
But builtin command .los says You have LOS to that.. And NPC can attack and do it. What is wrong?
Code: Select all
tile 0xa9d
{
Desc wooden shelf
UoFlags 0x00206040
Height 12
Weight 255
BlockSight 1
Blocking 1
DescPrependA 1
}