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tiledata flags

Posted: Mon Jun 19, 2006 3:43 am
by taxman
have char, npc, between us is a some wooden shelves objtype 0xa9d. Tiledata was patched, flags 'blocking' and "NoShoot" set to on. After converting by uoconvert i have following entry in tiles.cfg:

Code: Select all

tile 0xa9d
{
    Desc wooden shelf
    UoFlags 0x00206040
    Height 12
    Weight 255
    BlockSight 1
    Blocking 1
    DescPrependA 1
}
But builtin command .los says You have LOS to that.. And NPC can attack and do it. What is wrong?

Posted: Tue Jun 20, 2006 10:54 pm
by MuadDib
Remember, a character's height is 15.

Posted: Tue Jun 20, 2006 11:15 pm
by taxman
Problem was solved by setting height of shelf to 17.
Thanks to MuadDib :oops: