My fail fated project
Posted: Wed Jan 07, 2015 10:06 am
Hello!
I've played UltimaOnline for some time until 2009.
Started a customized shard in POL back days... But a nolstagia is hitting me for the last weeks. And like many says: No one ever leave UO.
I've working out a idea to start a heavily customized Ultima Online server...
And i've decided to start looking for some information.
The idea is to create a server based on survival.
I know the idea is overused lately. But mostly by action games... I want something slower and more tactical. So why not UO?
I'm in doubt ( for lack of information ) about the server i should use. Sphere, POL or UOX.
My heart is open here. I dont know wich one is better, and not interested in that, i just want to know who will be better for the project.
Can someone help me out? My considerations are:
1) World Building:
Back in 2003 there was a good world forge tool. This will be essencial now...
Theres still a good tool around? Is it possible to create a world from scratch?
The world will not be large as original Brit, it will more of a small island, more fitted for the possible low population ( if any ).
2) UO Client and server:
What can i do nowdays with POL?
2.1) 2D or 3D?
2.2) Enhanced Client?
2.3) Weather ( simple rain or snow )?
2.4) Considering the use of IRIS, is it possible?
3) Graphics customization:
Besides HUE, is it possible to add new graphics for houses, items, menus?
4) The skill system:
I will probably change it... a lot. Since the server will be based in resource deprivation i cannot use the classic "craft x things" system.
Will POL allow me to change that?
5) Housing system:
Will be something based on "land claiming".
With POL i will be able to let the player "own" a portion of land without the need of placing a house?
6) Any tips or opinions?
Common, shot.
Thanks very much for reading!
I've played UltimaOnline for some time until 2009.
Started a customized shard in POL back days... But a nolstagia is hitting me for the last weeks. And like many says: No one ever leave UO.
I've working out a idea to start a heavily customized Ultima Online server...
And i've decided to start looking for some information.
The idea is to create a server based on survival.
I know the idea is overused lately. But mostly by action games... I want something slower and more tactical. So why not UO?
I'm in doubt ( for lack of information ) about the server i should use. Sphere, POL or UOX.
My heart is open here. I dont know wich one is better, and not interested in that, i just want to know who will be better for the project.
Can someone help me out? My considerations are:
1) World Building:
Back in 2003 there was a good world forge tool. This will be essencial now...
Theres still a good tool around? Is it possible to create a world from scratch?
The world will not be large as original Brit, it will more of a small island, more fitted for the possible low population ( if any ).
2) UO Client and server:
What can i do nowdays with POL?
2.1) 2D or 3D?
2.2) Enhanced Client?
2.3) Weather ( simple rain or snow )?
2.4) Considering the use of IRIS, is it possible?
3) Graphics customization:
Besides HUE, is it possible to add new graphics for houses, items, menus?
4) The skill system:
I will probably change it... a lot. Since the server will be based in resource deprivation i cannot use the classic "craft x things" system.
Will POL allow me to change that?
5) Housing system:
Will be something based on "land claiming".
With POL i will be able to let the player "own" a portion of land without the need of placing a house?
6) Any tips or opinions?
Common, shot.
Thanks very much for reading!