ecompile...

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 095. Note: Core 095 is no longer officially supported.
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Poi
Grandmaster Poster
Posts: 298
Joined: Fri Apr 14, 2006 9:36 am

ecompile...

Post by Poi »

Well this may sound stupid, but hey don't all my questions? :P

Well anyways, befor i reformatted, i had the shard on E: and ecompile was literally instant on everything... givng errors, or compileing scripts... now its taking between 2 and 3 minutes to check and ecompile any scripts i've added.. is this normal or what?
Shinigami
Former Developer
Posts: 308
Joined: Mon Jan 30, 2006 9:28 am

Post by Shinigami »

no
Poi
Grandmaster Poster
Posts: 298
Joined: Fri Apr 14, 2006 9:36 am

Post by Poi »

Any idea why this is doing this? My configs are correct:

ecompile.cfg

Code: Select all

##
## ecompile.cfg: must be in the same directory as ecompile.exe
##

#
# ModuleDirectory: Location of *.em files
#
ModuleDirectory c:\pol\scripts

#
# IncludeDirectory: Location of *.inc files, if not found relative
#                   or with a specified package
#
IncludeDirectory c:\pol\scripts

#
# PolScriptRoot: Location of "::file" includes
#
PolScriptRoot c:\pol\scripts

#
# PackageRoot: root directories where packages are stored
#              This can be specified multiple times.
#
PackageRoot c:\pol\pkg
PackageRoot c:\pol\devpkg

#
# Default ecompile options
#
GenerateListing         1
GenerateDebugInfo       1
GenerateDebugTextInfo   0
DisplayWarnings         1
CompileAspPages         1
AutoCompileByDefault    1
UpdateOnlyOnAutoCompile 1
OnlyCompileUpdatedScripts   1
DisplaySummary          1
GenerateDependencyInfo  1
DisplayUpToDateScripts  0
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