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Identifying the color of static items

Posted: Mon Jul 17, 2006 4:45 am
by Xandros
Hi,

currently it is possible to read the objtype of a static item but
not its color. E.g. on the malas map there are woods out of dead
(black) static trees, mixed with normal trees, and since it's not
possible to identify their color, I cannot prevent people from
hacking usable wood out on them in my lumberjacking script.

So I think it would be great if the List... functions could also return
.color as part of the struct for a static item.

Thanks,
Xandros

Posted: Wed Jul 19, 2006 3:13 am
by Shinigami
to enable this we've to modify uoconvert first. List* doesn't return it, because it is not stored inside realm-folder.

but should be possible to add it.

Shinigami

Posted: Wed Jul 19, 2006 3:30 am
by Xandros
Ok thanks :D

Xandros

Posted: Wed Jul 19, 2006 9:24 am
by Yukiko
I vote for this.