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Packet from ML....

Posted: Mon Sep 18, 2006 11:21 pm
by dr_bliss
Hi I'm looking for a number of packet from ML which enable in my POL graphics from ML, I know numbers of later version ultima ("B98040"); - packet from SE; "B9801B" - packet from AOS; B90000 - packet from LBR); So If anybody know number of packet from ML pls write here.

Posted: Tue Sep 19, 2006 5:32 am
by MuadDib

Code: Select all

Examples: 
ML: B980FB 
AOS-7AV: B9803B 
AOS: B9801B 
LBR: B90003

Posted: Tue Sep 19, 2006 7:53 am
by dr_bliss
What is AOS-7AV ? Is this a ultima online version :>? I see that numbers which I know are diffrent with this as you write... But I check it ;p Thx a lot.

Posted: Tue Sep 19, 2006 9:57 am
by MuadDib
It's "Ultima Online: 7th Anniversary Edition". It's AOS but updated some with diff features.

Just curious...

Posted: Wed Sep 27, 2006 6:41 am
by Datus
I was just wondering. Why is it necassary to force clients to use AOS or LBR, etc.? Is it simply because POL095 initializes an older client version by default?

Wondering also how to force this and require players to have AOS or better.

Thanks!

Posted: Wed Sep 27, 2006 9:14 am
by CWO
well, you cant completely require anything because versions are easily faked. And this setting isnt a forced thing at all. Basically the client has features that are by default locked. If the server doesnt send the unlock packet, the client wont use these at all. This option is to send the unlock packet for a specific release.