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weather.
Posted: Fri Oct 06, 2006 8:02 pm
by Dev Impy
Ok. My shards been Raining for days etc etc. every time u .tele. or recall, on player, etc etc.
is there a way to stop the shard raining altogether.
think my shards flooded....
Posted: Sat Oct 14, 2006 8:48 pm
by tekproxy
What distro are you using?
Is it every client or just yours?
Posted: Wed Oct 18, 2006 8:15 am
by Dev Impy
im using 095 emulaer with zha custom scirpts.
and its eery client thats connected. u jump on a mount and it says it starts to rain.
u tele anthing it starts to rain
Posted: Thu Nov 02, 2006 3:41 am
by Dev Impy
Im looking for help here. as in mabey a command ingame im not sure, but is there a way to disable weather (rain) mabey Perm?
Posted: Thu Nov 02, 2006 7:36 am
by Marilla
Did you try looking in your nature/weather package(s), and finding where the weather is set?
Personally, I don't think players would notice if weather was just disabled entirely

Posted: Thu Nov 02, 2006 10:24 am
by Tritan
You know I never thought about that but it does make sense. I have run into the same issues with teleporting myself or others around my map.
Posted: Thu Nov 02, 2006 2:48 pm
by Dev Impy
Package weather is disabled.
but i do have
a Test cmd
Code: Select all
use uo;
include "include/cmdlevel_check";
program setweather( who, params )
if (!checkStaff(who, "setweather", CMDLEVEL_DEVELOPER))
return 0;
endif
params := SplitWords( params );
var res :=
SetRegionWeatherLevel( params[1], // region name
CInt(params[2]), // weather type
CInt(params[3]), // severity
CInt(params[4]), // aux
CInt(params[5]) ); // lightoverride
if (!res)
SendSysMessage( who, "Error: " + res.errortext );
endif
endprogram