ListItemsIntorus
Posted: Wed Feb 22, 2006 3:32 am
something like
ListItemsNearLocation( x, y, z, range, realm := _DEFAULT_REALM );
but with two ranges
ListItemsInTorus ( x, y, z, range1, range2, realm := _DEFAULT_REALM );
where range1<=range2
what for?
for example we need all items wchich are in exact range from our character.
i know I can use twice listitemsnearlocation whit different range and then compare and use only those item wchich are in the bigger and not in smaller range.
ListItemsNearLocation( x, y, z, range, realm := _DEFAULT_REALM );
but with two ranges
ListItemsInTorus ( x, y, z, range1, range2, realm := _DEFAULT_REALM );
where range1<=range2
what for?
for example we need all items wchich are in exact range from our character.
i know I can use twice listitemsnearlocation whit different range and then compare and use only those item wchich are in the bigger and not in smaller range.