When ever I tried using this packet, POL doesn't seem to like it at all I get a nice little message on the console, "BB20302023" <example whenever the packet is sent.
Maybe add this as a function in UO.em?
And theses too..
SendURL(who, param);
SetPlayerWarMode( who, value );
CloseGump(user, gump_pid, ret_val);
SetQuestArrow( who, active, xLoc, yLoc );
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Marilla
From UO.EM:
I've been using it for years, and it works just fine.
Code: Select all
SendQuestArrow(to_whom, x := -1, y := -1)
IT would be very nice if a z parm would be added, so it would be like this:
The reason for my request is that if I send this on an object with a z > 10 or z < 10 the arrow will be a little of target, and if the z is 30 to arrow will be way off target.
Code: Select all
SendQuestArrow(to_whom, x := -1, y := -1, z := -1) Re: SetQuestArrow( who, active, xLoc, yLoc );
who.setwarmode(boolean);Unreal wrote:SetPlayerWarMode( who, value );
RTFM -> http://poldoc.fem.tu-ilmenau.de/objref.php#Character
Shinigami