POL re-check host names entered in servers.

Archive of the older Feature Request Forum Posts
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zandor70
Master Poster
Posts: 93
Joined: Fri Feb 10, 2006 10:06 am

POL re-check host names entered in servers.

Post by zandor70 »

A core command to force by script polcore to check ip address or force ip?
Somthing like:

SetupPolIP(xxx.yyy.zzz.mmm);

or

SetupPolIp(ResolveAdress("zandorhome.homeip.net");

I could use a script like this:

Code: Select all

while (1)
  sleep(60);
  SetupPolIp(ResolveAdress("zandorhome.homeip.net"));
endwhile
MuadDib
Former Developer
Posts: 1091
Joined: Sun Feb 12, 2006 9:50 pm

Post by MuadDib »

Try changing the PC's DNS from Obtain Auto (Since behind a router, it uses the router as it's DNS Server), to the ones your ISP Assigns. See if that helps.

Your router caches DNS info from you ISP, and that might be the problem for you. Setting it to use the ISP's, in turn will make POL use the ISP's. I haven't had problems before with that setup, and that just might be your issue.

You can log into your Router to find the DNS server it's using on it's info page.
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zandor70
Master Poster
Posts: 93
Joined: Fri Feb 10, 2006 10:06 am

Post by zandor70 »

Thanks for time to read.
Resolved.

If I use dns instead of IP and if I do not put dns in my hosts IP can change and player can login also is IP is changed (id domain is upadated).

Thanks for all.
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