Packet 0x11

Report core bugs regarding the Ultima Online Emulator Core release (version 097). You can attach your Core Dump. One bug per post.
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coltain
Grandmaster Poster
Posts: 159
Joined: Tue Mar 20, 2007 7:17 am

Packet 0x11

Post by coltain »

I decided to change core from 096 to 097

I use ML client without any patch (just some custom things)

when I`m using 096 this packet 0x11 works perfectly (sends resists, luck, weapon dmg etc)

when I`m using 097 it doesn`t work. I see that it hooks, but i don`t see any resuts (0 are visible in status window(str,hp works fine but the other things not)

where is te problem, am i using to old client? are there any restrictions to this packet that i`m not aware of...?
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OldnGrey
POL Expert
Posts: 657
Joined: Sat Feb 04, 2006 6:26 pm

Post by OldnGrey »

Puzzling.
I am happily packethooking the status gump on 097rc5.

I wonder if your uopacket.cfg is:

Code: Select all

Packet 0x11
{
  Length variable
  SendFunction sendStats:HandleSendStats
}
A few times I've noticed some different ways of configuring the cfg file.

Apart from that, mine looks the same as Muad's original down to the point where I start adding in my own shard stuff.
coltain
Grandmaster Poster
Posts: 159
Joined: Tue Mar 20, 2007 7:17 am

Post by coltain »

entry in uopacket.cfg looks the same, and as i said i never had a problems with that

yesterday i transfered my shard to 097 and this problem occured

i only moved links for skills form skills.cfg to attributes.cfg

only interference in scipts was adding use vitals, guilsd etc..

all i workin fine except this...
coltain
Grandmaster Poster
Posts: 159
Joined: Tue Mar 20, 2007 7:17 am

Post by coltain »

ok, solved it

just rewrited it by my own way
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