Findpath crashes

Report core bugs regarding the Ultima Online Emulator Core release (version 097). You can attach your Core Dump. One bug per post.
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Rimmon
New User
Posts: 4
Joined: Sun Aug 20, 2006 9:35 am

findpath again

Post by Rimmon »

here are coordinates for 2 standard findpath() crashes
i post here pre-crash logs (npc, coordinates, char. name):

[scripts/ai/poisonkillpcs.ecl]: findpath a lesser wyvern 5786 3013 28 to 5780 3003 28: pum
- crashed

[scripts/ai/killpcs.ecl]: findpath Orgug 5489 2941 -2 to 5514 2932 32: Safiron
- crashed

i hope this info will help in fixing this old bug :)

p.s. our shard's statics are standard
MuadDib
Former Developer
Posts: 1091
Joined: Sun Feb 12, 2006 9:50 pm

Post by MuadDib »

Are these crashes still happening with the most recent cores? We have made some major changes to findpath handling and would like to know.
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