Attack delay - Calculating swing time

Archive of the older Feature Request Forum Posts
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MontuZ
Forum Regular
Posts: 338
Joined: Fri Feb 10, 2006 8:08 am

Attack delay - Calculating swing time

Post by MontuZ »

Maybe an exported function or script like attacktest that just returns the wait time in MS for the player's next swing. Or just let our own exported attack function do the sleeping instead of the core. I know it's possible to do our own math, I know all about Delay, Speed, member.delay_mod, etc.

This

is just

a

suggestion.

:grin:
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MontuZ
Forum Regular
Posts: 338
Joined: Fri Feb 10, 2006 8:08 am

Post by MontuZ »

PLEEEEAAAAASEEE

:D

Is this even a possibility? Or should I just stop holding my breath? Cause I don't want to die... lol
Yukiko
Distro Developer
Posts: 2826
Joined: Thu Feb 02, 2006 1:41 pm

Post by Yukiko »

I would vote for this.
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