More details on Event queue full

Archive of the older Feature Request Forum Posts
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Developer Silver
Apprentice Poster
Posts: 58
Joined: Sun Feb 05, 2006 1:34 pm

More details on Event queue full

Post by Developer Silver »

Now when an Event queue is full of events, POL prints these lines in console:
Event queue for scripts/ai/killpcs.ecl is full, discarding event.
NPC Serial: 0x782cd9 (2704 1002 0)
Event: { BObjectImp: Struct }
Should be possible having values inside Struct?
Something like:
Event queue for scripts/ai/killpcs.ecl is full, discarding event.
NPC Serial: 0x782cd9 (2704 1002 0)
Event: { "type" = "0x1", "source" = "0x782cd8", "text" = "Woah!" }
It could be very useful per debugging... :)
zandor
New User
Posts: 14
Joined: Sat Feb 04, 2006 10:13 am

Post by zandor »

Yes... It could help very much....
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OldnGrey
POL Expert
Posts: 657
Joined: Sat Feb 04, 2006 6:26 pm

Post by OldnGrey »

You are right, that would help debugging.
It would be nice to see the event structure that was not added to the queue, but even more useful again would be a dump of the entire existing queue that is acting tardy!
Maybe not to the console though :)
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