Stacking 0x1bdd (logs)
Posted: Fri Aug 28, 2009 10:12 am
Hi everyone,
I took a pretty good look around the forums and couldn't seem to find what I was looking for.
As everyone knows, the standard lumberjacked logs 0x1be0 stack very well. However 0x1bdd does not stack in an very nice way. Does anyone know how I can adjust, not if an item can stack, but how it stacks.
I have TileDataEdit. But i can't seem to find where the Z offset is there.
If anyone can recommend a better tool, or has some ideas, it would be most appreciated.
Thanks in advance.
I took a pretty good look around the forums and couldn't seem to find what I was looking for.
As everyone knows, the standard lumberjacked logs 0x1be0 stack very well. However 0x1bdd does not stack in an very nice way. Does anyone know how I can adjust, not if an item can stack, but how it stacks.
I have TileDataEdit. But i can't seem to find where the Z offset is there.
If anyone can recommend a better tool, or has some ideas, it would be most appreciated.
Thanks in advance.