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Client file editing
Posted: Fri May 05, 2006 3:08 pm
by Aeros
Hey guys,
With the newer UO clients, will changes to the verdata show up at all? If so, can someone recommend a good verdata editor?
If not, what are the alternative options?
Posted: Fri May 05, 2006 5:03 pm
by Danielle
Somewhere around client versions 4.0.7/4.0.9 (can't remember exactly) the client stopped reading the verdata at all... so anything beyond that version ignores it. Anything before that works fine of course.
The alternative however is to patch to the mul files directly (art.mul, anim.mul, gumpart,mul, etc). I beleive MulPatcher is the program of choice to do that, but not sure sense I still use verdata.
Re: Client file editing
Posted: Sat May 06, 2006 1:52 am
by Harley
Aeros wrote:Hey guys,
With the newer UO clients, will changes to the verdata show up at all? If so, can someone recommend a good verdata editor?
If not, what are the alternative options?
Look MulBuilder, michelangelo, GUMPEditor, UOPARADISE. This is normal verdata editor's. By means of michelangelo, I have personally entered 51 animation AoS of monsters. With GUMPEditor, I've entered new gump's for verdata and ect...
Posted: Sat May 06, 2006 1:13 pm
by Yukiko
Aeros, contact me or look on Maud Dib's site for help with editing the gumps/art files. Maud has a good tutorial there. It helped me move a lot of the verdata stuff to my gumpart file and using it I was able to add a lot of new clothing and things.